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Config Memory

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Config Memory la data de Dum 27 Oct - 12:41

Acesta este un config pentru modul Deathrun

Cod:
name "[]Red|>Memory*"
bind "w" "+forward"
bind "s" "+back"
bind "d" "+moveright"
bind "a" "+moveleft"
bind "MOUSE2" "+attack2"
bind "MOUSE1" "+attack"
bind "q" "lastinv"
bind "ctrl" "+duck"
bind "SHIFT" "+speed"
bind "r" "+reload"
bind "t" "impulse 201"
bind "e" "+use"
bind "g" "drop"
bind "m" "chooseteam"
bind "b" "buy"
bind "TAB" "+score;timeleft"
bind "k" "+voicerecord"
bind mwheeldown "+jump"
bind SPACE "+jump"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind 0 "slot10"
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"
bind "`" "toggleconsole"
bind "c" "radio3"
bind "z" "radio1"
bind "x" "radio2"
bind shift "+speed"
bind "," "buyammo1"
bind "." "buyammo2"
bind "o" "buyequip"
bind "leftarrow" "wpnleft"
bind "rightarrow" "wpnright"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "ak47;m4a1;primammo;3x"
bind "F5" "hegren;vesthelm;flash;defuser;flash;primammo;secammo;83;"
bind "F6" "deagle;5s;secammo"
bind "F7" "awp;primammo"
bind "F8" "mp5;primammo"
bind "F9" "famas;galil;buyammo1 ;buyammo2"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"

cl_pitchspeed 75
cl_yawspeed 75

alias vp_up "+lookup;wait;+attack;wait;-attack;-lookup"
alias vp_down "+lookdown;wait;+attack;wait;-attack;-lookdown"
alias vp_left "+left;wait;+attack;wait;-attack;-left"
alias vp_right "+right;wait;+attack;wait;-attack;-right"
alias vp_leftup "+lookup;wait;+attack;+left;wait;-attack;-lookup;wait;-left"
alias vp_leftdown "+lookdown;wait;+attack;+left;wait;-attack;-lookdown;wait;-left"
alias vp_rightdown "+lookdown;wait;+attack;+right;wait;-attack;-lookdown;wait;-right"
alias vp_rightup "+lookup;wait;+attack;+right;wait;-attack;-lookup;wait;-right"
alias vp_nospread "vp_leftup;vp_rightdown;vp_rightdown;vp_leftup;vp_up;vp_down;vp_down;vp_up;vp_rightup;vp_leftdown;vp_leftdown;vp_rightup;vp_right;vp_left;vp_left;vp_right"

alias +vp_nospread "+attack;alias m_pitch vp_nospread"
alias -vp_nospread "alias m_pitch;-attack"

bind mouse1 +vp_nospread


cl_pitchspeed 5.050;
alias dv1 "developer 1"
alias dv0 "developer 0"
alias cl_pitchspeed "dv1; echo They Are Searching For Anti-Recoil; dv0"
violence_ablood 0.8
unbind mouse1
bind mouse1 +attack

alias +c1rus "f1re"
alias -c1rus "hehepff"
alias f1re "+attack; +lookdown"
alias hehepff "-attack; -lookdown"
bind mouse1 "+c1rus"

alias fgb "fgg2"
alias fgb2 "bind mouse1 +c1rus; alias fgb fgg2 ; dv1; echo ANTI-RECOIL IS: ON!; dv0"
alias fgg2 "bind mouse1 +attack; alias fgb fgb2 ; dv1; echo ANTI-RECOIL IS: OFF; dv0"
bind alt "fgb"

// _________
//------------( Setari )----------------------------
// CS Setari

m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
hud_centerid "1"
hud_fastswitch "0"
hud_capturemouse "1"
hud_takesshots "0"
fps_modem "0.0"
fps_max "101"
cl_showfps "1"
cl_vsmoothing "0.05"
cl_backspeed "32000"
cl_forwardspeed "32000"
cl_sidespeed "32000"
cl_cmdrate "101"
cl_allowupload "1"
cl_allowdownload "1"
cl_download_ingame "1"
cl_cmdbackup "2"
cl_timeout "999"
cl_idealpitchscale "0.8"
cl_radartype "0"
cl_himodels "1.000000"
cl_dlmax "128"
cl_lc "1"
cl_lw "1"
cl_updaterate "35"
cl_righthand "1"
cl_dynamiccrosshair "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
gl_monolights "1"
gl_flipmatrix "0"
gl_overbright "0.000000"
gl_polyoffset "0.1"
gl_dither "1"
net_graphpos "0"
net_scale "5"
net_graphwidth "192"
net_graph "0"
sensitivity "12,5"
s_eax "0.000000"
s_a3d "0.000000"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polysize "10000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0.0"
s_rolloff "1.0"
cl_crosshair_size "small"
cl_crosshair_color "500 50 500"

r_drawviewmodel "1"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
sv_aim "0"
con_color "32 255 32"
brightness "7.0"
gamma "10.0"
lightgamma "0.1"
crosshair "5.0"
rate "999999"
bottomcolor "2"
topcolor "3"
model "gordon"
+mlook
joystick "0.000000"
default_fov "110"
lookspring "0.000000"
lookstrafe "0.000000"
fastsprites "0"
zoom_sensitivity_ratio "0.7"
viewsize "120.000000"
hpk_maxsize "0"

_snd_mixahead "0.1"
bgmvolume "0.000000"
hisound "1.000000"
suitvolume "0.750000"
volume "0.0500000"
console "1.0"
scr_conspeed "9"
max_smokepuffs "0"
max_shells "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
hud_centerid "1"
gl_lightholes "1"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "1000"
gl_polyoffset "0.1"
gl_round_down "6"
gl_spriteblend "0"
gl_wateramp "0"
gl_ztrick "1"
cl_showfps "1"
+mlook
+jlook
hud_fastswitch 1


//--------( Bunny Hop )-------------
// Bunny Hop Automat;
alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space "+hop"

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